Hi there, I'm Austin. Let's,
Explore a new Reality.

Who am I?

I'm Austin
A Software Engineer in Portland with over 5 years of experience. I've had the pleasure of working with several Fortune 500 companies, creating innovative projects in Virtual Reality and amazing games. I've been a huge fan of video games all my life, and want to make them until I become an old grey wizard.
My Projects
Marvel SNAP
A live service card game featuring a collection of different characters from the Marvel Universe. Developed with Demiurge Studios and Second Dinner
Fidelis
A high fidelity Cataract Surgical Simulator in VR designed to train new Ophthamologists around the world. Developed with Alcon and Elara Systems Inc.
Forklift Trainer VR
A forklift simulation program designed to train new drivers the basics of forklift mobility and operations. Developed at Elara Systems Inc.
Cell Types XR
An educational experience that allows the user to explore various cells and bacteria in the human bloodstream. Developed at Elara Systems Inc.
Veggie Assassin XR
An exciting game of reflexes inspired by the hit mobile game Fruit Ninja. Independently developed.
Lab XR
A collection of rooms full of interactive VR experiences, demonstrating a variety of complex algorithms. Independently developed.
Testimonials

Tom Cappelletti
Professor at SCC
Eager and capable to work on some of the toughest problems, Austin is a tremendous asset to any team.

Justin Patterson
Lead XR Developer
Beyond being an excellent, inventive colleague in engineering, he's also personable and kind.

Kyle Lum
XR Production Manager
Whatever the problem is, you can be confident that Austin will be able to figure out the solution.
Contact Me
Send me a message!
You can also follow me on LinkedIn, or download my resume here!